Microsoft Silverlight Mac Os Catalina



  1. Microsoft Silverlight Mac Os Catalina Patcher
  2. Microsoft Silverlight Download For Mac

Microsoft Silverlight is an already deprecated application framework used for writing and running rich internet applications. It can be likened to Adobe Flash. Its early versions centered on streaming media, while later ones supported multimedia, graphics, as well as animation. The latter also provided developers with support for CLI languages along with development tools.

Industry watchers were quick to observe Silverlight’s death as early as 2011. The following year, Silverlight fell out of favor and Microsoft deprecated it for HTML5 in Windows 8. Before 2015 ended, everybody knew that it was doomed, but the company remained largely unclear about its future.

Some Mac users, however, probably wonder: is Silverlight needed on Mac? Should they still install and enable it on their machine? Here are a few answers to burning questions about the technology near its demise.

What Is Silverlight?

I'm trying to use a Silverlight website but cannot find a compatible browser/free-cloud-plugin. I used to use iCab, but that seems to have stopped. I've also used a few Chrome plugins such as IETab, which is charging for continued use. Sep 27, 2018 I am using Firefox ESR 52.1.0 on a MacBook. I was on Mac OS High Sierra and Silverlight was working on Safari until I installed Safari 12. At that point Firefox ESR 52.1.0 still ran Silverlight. I along with other users of a company Silverlight application have updated to Mac OS Mojave. Locate the 'Install Silverlight' area in the lower-right part of the window. If you are running an Intel processor, click Mac Runtime next to 'Silverlight 3.' Otherwise, click Runtime for Mac PowerPC next to 'Silverlight 1.0.' After the download is completed, installation should start automatically.

Now in Silverlight 5, the program is defined on the Microsoft site as a “powerful development tool for creating engaging, interactive user experiences for web and mobile applications.” The free plugin is powered by the .NET framework. It is compatible with different browsers, devices, as well as operating systems.

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The multiple perceived uses and benefits of Silverlight include:

  • Media – It is hailed for the highest-quality interact video experiences both live and on-demand across various formats. This, while it protects content.
  • Business – It enables users to create business apps that offer richer and deeper interactivity, harnessing the tools and skills developers are already equipped with. It is poised to eliminate the IT challenge of deploying across multiple browsers and OS.
  • Mobile – It seeks to build touch-based apps quickly through familiar tools. The aim is to distribute via the Windows Phone Marketplace.
Microsoft

End-of-Life Timeline

From its initial launch back in 2007, Silverlight was already compared to Adobe’s Flash. It helped provide video streaming for different events, including the NBC coverage of the 2008 Beijing Summer Olympics, the 2010 Vancouver Winter Olympics, and the 2008 conventions for the two U.S. political parties.

Silverlight was also harnessed for the video streaming services of Amazon Video and Netflix. Since getting wind of Silverlight’s end of life, however, Netflix announced in 2013 that it was moving to HTML5 video.

In a July 2015 blog, Microsoft encouraged companies using Silverlight for media to start transitioning to DASH/MSE/CENC/EME based designs. It set October 2021 as the overall support end date for Silverlight 5.

Microsoft

Here is support information for various browsers and programs:

  • IE9 to 11 – Until late 2021, depending on the operating system
  • Google Chrome – No longer supports it since September 2015
  • Mozilla Firefox – No longer supports it since March 2017
  • Microsoft Edge – No plugin is available
  • macOS – No support since Firefox 52, Safari 12, and Chrome 45

How to Enable Silverlight on Mac

If you are a Mac user and, by any chance, you find that you still need Silverlight, there are still ways to install and enable it on your computer. Don’t expect to have an easy time with it, though.

A user on macOS High Sierra, for instance, finds that Silverlight works on Safari until he gets to Safari 12. He has updated to Mojave at the same time. Upon further research, he discovers online that Safari no longer supports Silverlight, yet he couldn’t see any information about Mojave blocking apps from using the plugin.

Is it time for them to quit Silverlight altogether while staying on Mojave, or roll back to High Sierra to use the plugin again?

One handy solution is to stick to usingFirefox 52.9.0 ESR, which appears to work fine with Silverlight.

Now, it’s time for us to dig deeper into the issue of Silverlight for Mac not being recognized, or if you are continually prompted to install it. You’re likely having this problem when you receive an error message (stating an install is needed) whenever you try to access a website requiring Silverlight to display content.

This can be caused by different reasons, including:

  • An earlier version of Silverlight is in your system. However, it doesn’t meet the requirements for the plugin the site is using.
  • The plugin is actually not installed.
  • Your browser is set to “Run using Rosetta.” This will lead your machine to be incorrectly identified as a PowerPC-based Mac.

Before troubleshooting, try to assess the current environment in which the software runs. It also helps to clean out junk and other nuisance files that could be getting in the way of your Mac’s stable operations. A reliable third-party Mac optimizer tool gets this done.

Next, follow these steps:

  1. On the Apple menu, choose About this Mac.
  2. Note the processor type, speed, RAM, as well as operating system information. Certain sites have particular requirements in order for you to view their content.
  3. Close the window. Next, close all open browser windows.
  4. On the desktop, double-click the hard drive icon.
  5. Next, double-click the Library folder.
  6. Open the Internet Plug-ins folder.
  7. If you find a file named Silverlight.plugin, the plug-in is installed. To know the version, select the file and choose Get Info on the File menu. Note the displayed version number.
    • If the version number displayed is 1.0.xxx and your processor type is a PowerPC: The right version of the plugin is installed.
    • If you have an Intel processor: All versions of Silverlight are supported. You are recommended, though, to run the latest version. This way, you can access sites using the latest features and benefit from the latest product improvements.

Here are the solutions you can try for each of the three potential causes of the problem.

An Earlier Version of Silverlight Is in Your System

Typically, the website uses Silverlight 3 for its content to properly show. If this is the case, it looks at whether your system complies with the requirement. If your system doesn’t, you are directed to an upgrade on the Silverlight site. If, on the other hand, you’re using a PowerPC, the site knows this and only version 1 can be installed. Discuss this situation with the site’s support team.

The Plugin Is Actually Not Installed

Follow these instructions:

  1. On your browser, visit http://silverlight.net/getstarted/.
  2. Look for Install Silverlight in the lower-right section of the window.
    • If you are running an Intel processor, click Mac Runtimefound next to Silverlight 3.
    • If not, click Runtime for Mac PowerPClocate next to Silverlight 1.0.
  3. Once the download is complete, installation will automatically begin. Follow the steps outlined in the installation wizard.
  4. Once installation is complete, you will be prompted to exit your browser. Close your browser windows and restart the browser. By this time, it should recognize the new plug-in.

Your Browser Is Set to ‘Run Using Rosetta’

Follow these steps:

  1. On the desktop, double-click the hard drive icon.
  2. Select the Applications folder.
  3. Look for the icon for the browser that you are using. Make sure to hold down the CTRL key while clicking the icon.
  4. Choose Get Info.
  5. Locate the Run using Rosetta option. This check box should not be selected. If it is, then untick the check box. Close the window.
  6. Click Restart on the Apple menu.
  7. After your computer reboots, try to access the website that generated the error message.

Note that if the right version of the plugin isn’t installed, you should ensure that the Run using Rosetta check box is not selected as well. Afterwards, follow the steps in the last section to install the plugin.

Final Notes

Catalina

Is Silverlight needed on Mac? Only you can answer this question, depending on your needs and preferences. Silverlight 5 is on life support until October 2021, at which point Microsoft will cease to support it.

Try one of the fixes we provided above if you need to install and enable Silverlight on your Mac for whatever reason you find necessary.

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Flashpoint's Mac support is heavily experimental. This page provides information about the current Flashpoint for Mac package.

Please join our Discord and provide your feedback: http://discord.gg/S9uJ794

  • 2Installation Instructions
    • 2.1Troubleshooting
  • 3Technologies

Latest Package

Download Beta 2019-12-15:

Changelog:

2019-12-15: Added 'wmode':'direct' to the default SWFObject parameters. This fixes certain 3D Flash games which previously did not work properly.

2019-12-14: First beta available!

Installation Instructions

  1. Download and unzip the latest package using the link above.
  2. Double-click StartFlashpoint.command to open Flashpoint.
    • Do not forget this step! You must use StartFlashpoint.command, otherwise Flashpoint will not work properly.

Troubleshooting

If Flashpoint does not work after installation, follow the steps below:

  1. Click the Apple menu and open System Preferences.
  2. Click 'Security & Privacy,' then click the 'Privacy' tab.
  3. Click 'Full Disk Access'.
  4. Click the lock icon and enter your password to make changes. Then click the + button under the list of apps to add Terminal to the list.
  5. Click the lock icon again to save your changes. You should see Terminal in the list of allowed apps, as shown below.

Flash EOL Screen

If you see the Flash Player EOL information screen when you try to play a game, that means that SeaMonkey is loading your installed Flash Player plugin instead of the plugin that is bundled with Flashpoint. To fix the problem, uninstall Flash Player from your Mac and restart Flashpoint. Games should work again in SeaMonkey.

MacOS Catalina and Big Sur

Because Flashpoint's applications are from an 'unidentified developer,' if you're using Catalina or Big Sur, you'll need to approve each application before it can run. Open your system preferences, click 'Security & Privacy', then allow each of the following applications to run: StartFlashpoint.command, Flashpoint Launcher, swfbbox, and SeaMonkey. If you have trouble figuring out how to do this, watch this tutorial video.

Because Adobe Director Projectors are 32-bit applications, SPR for Mac will not work on MacOS Catalina or Big Sur. This means that Flashpoint for Mac does not support Shockwave games on Catalina or Big Sur.

MacOS Big Sur (MacOS 11.0)

Flash applications have been successfully tested and are working. To use Flashpoint with Big Sur, a few modifications are required. Follow the steps below:

  1. Download SeaMonkey 2.53.4 for MacOS x64 from here: https://www.seamonkey-project.org/releases/2.53.4
  2. Open Flashpoint Infinity's FPSoftware folder, then find the old 'SeaMonkey.app' there.
  3. Right-click the old SeaMonkey.app and click 'Show Package Contents.'
  4. Open the Contents folder, then within that folder, open the Resources folder.
  5. Find the folder called plugins and copy it.
  6. Find the new 'SeaMonkey.app' file that you downloaded by searching in Finder under 'This Mac'.
  7. Right-click the new 'SeaMonkey.app' and click 'Show Package Contents.'
  8. Open the Contents folder, then within that folder, open the Resources folder.
  9. Paste in the plugins folder that you copied earlier.
  10. Go back outside of the new 'SeaMonkey.app' package and copy it.
  11. Open Flashpoint Infinity's FPSoftware folder, then paste the 'SeaMonkey.app' file that you just copied. Replace the original file when prompted.

Apple Silicon Macs

To run Flashpoint on Macs with the new M1 chip, you'll need to install Rosetta by following these instructions. Once you've done that, follow the instructions in the previous sections to get Flashpoint working.

Installing Java

Microsoft Silverlight Mac Os CatalinaCatalina

To add support for Java games, you'll need to install the Java Development Kit. Follow the steps below:

  1. Download JDK version 8u212 from here: https://github.com/frekele/oracle-java/releases/download/8u212-b10/jdk-8u212-macosx-x64.dmg
  2. Open the DMG file and run the installer. Follow the on-screen instructions to install the JDK.

Installing Wine

Running games in Wine is not yet supported, but we hope to add support for this in a future build. If you'd like to contribute to our efforts, you can download an installer here.

Using Flashpoint with Automator (optional)

You can start Flashpoint without having to click on StartFlashpoint.command by using Automator using the below steps:

  1. Choose File > New.
  2. Select 'Application', then click Choose.
  3. Drag the Run Shell Script action into your workflow.
  4. Enter open /Users/[YOUR USERNAME HERE]/Downloads/Flashpoint Infinity for Mac Beta/StartFlashpoint.command in the command field.

Technologies

Currently, only Flashpoint Infinity is available for Mac. However, as explained here, both PHP and Apache are included with MacOS. This means it should be fairly simple to create a Flashpoint Ultimate package for MacOS as well. Let us know in our Discord if you can help!

No equivalent to the Flashpoint Redirector currently exists for MacOS. MacOS also does not provide any native way to set per-application proxy settings. In Flashpoint for Mac, the proxy settings for each supported technology must be set separately. This rules out using the Flash projectors, since they do not have configurable proxy settings. In Flashpoint for Mac, all Flash games run in a browser.

Microsoft Silverlight Mac Os Catalina Patcher

The Flashpoint FAQ contains a list of all web game technologies ('Platforms') supported in the Windows version of Flashpoint. The Mac version currently supports a small subset of these platforms. This is explained in detail below. The list of supported platforms includes an unscientific estimate of the percentage of games supported by our method.

Microsoft Silverlight Download For Mac

Supported Platforms

  • Flash: Supported using the SeaMonkey web browser, with a Flash plugin included. Games that use a Flash Player version other than 32 are not yet supported.
    • ~95% of games supported.
  • Shockwave: Supported with SPR for Mac. Because LeechProtectionRemovalHelp is only available for Windows, the majority of Shockwave games will not work properly.
    • ~30% of games supported.
    • Requires a 32-bit compatible OS; Catalina is not supported.
  • HTML5: Supported using the SeaMonkey web browser. WebAssembly support is enabled in Flashpoint's SeaMonkey profile, so it should be compatible with nearly all of the same games as Basilisk.
    • ~99% of games supported.
  • Java Applets: Supported natively using the JDK. Java in the browser is not supported yet.
    • ~99% of games supported.

Unsupported Platforms

  • Unity Web Player: Has not been attempted yet. We would need to track down the Mac builds of all 12 versions of Unity Web Player that we support on Windows. Needless to say, this would be a huge challenge.
  • PopCap Plugin: As far as we know, there is no version of PopCap Plugin for modern Macs.
  • Authorware Web Player: Authorware is incompatible with all Intel Macs.
  • GoBit Plugin: As far as we know, there is no version of GoBit Games Plugin for modern Macs.
  • Silverlight: Silverlight for Mac is available here, but as explained in this StackExchange answer, Microsoft Silverlight for Mac is 32-bit only, even though the Windows version has 64-bit and 32-bit versions. This is a problem because no major browser for MacOS has a 32-bit version, and MacOS Catalina drops support for 32-bit programs entirely. As such, Silverlight is unusable on Mac.
  • 3DVIA Player: As far as we know, there is no version of 3DVIA Player for modern Macs.
  • 3D Groove GX: 3D Groove is incompatible with all Intel Macs.
  • ActiveX: ActiveX is a Windows-only technology.
  • ShiVa3D: The Windows version of the ShiVa3D Player is available in the free ShiVa Web Edition; this is where we obtained it. However, no Mac version of the ShiVa Web Edition is currently available, so we haven't been able to find a Mac version of the ShiVa3D Player. It's possible that we could extract a Mac version of the player from a Mac version of a ShiVa3D game. Or maybe we could obtain the Mac runtime from the Windows version of ShiVa3D Web Edition, since it has the capability of publishing for Mac.

Launcher Issues

A number of Flashpoint Launcher issues affect the experience of using Flashpoint Launcher on MacOS. Unfortunately, none of our Launcher developers currently have access to a Mac, so updates for the Mac version of Flashpoint Launcher will not be available in the foreseeable future. We will be unable to release a Mac version of Flashpoint 7.0 until a new version of the Launcher is built for MacOS. If you have access to MacOS and are able to build Flashpoint Launcher, please let us know!

The current issues with the Mac version of Flashpoint Launcher are listed below.

  • Errors are shown in the log when services are missing from the services.json. These services are unnecessary for Flashpoint on Mac, so the errors can be ignored.
  • Flashpoint Launcher cannot find its own Version file, even if it is present in the Launcher's folder and app package.
  • The Theme dropdown menu on the Config tab does not work properly. To select a theme, you must manually type the path to the theme's CSS file.
  • A popup appears if the user attempts to start a Windows executable from Flashpoint. This popup tells the user to install Wine, and points them to the Linux Support page, even though the Launcher is running on Mac.
  • If a shell script is specified in execs.json as an alternative to a batch script, the Launcher will attempt to launch the shell script defined for Linux, even if a different shell script is defined for Darwin (MacOS).
  • Flashpoint Launcher attempts to load the hidden resource forks of certain files as separate files. These files are not visible in the MacOS Finder, and have filenames beginning with ._.
    • If any Platform XML has a resource fork, all of the Platform XMLs will fail to load, causing a 'No games found' error.
    • If any localization JSON file has a resource fork, a 'NotValidJSON' error will appear in the logs.
  • When Wine is started from Flashpoint Launcher, it uses >70% CPU for several minutes without ever starting the intended executable. This is despite Wine working fine when started from the terminal. This issue needs to be investigated and solved before Flashpoint can support launching games through Wine.
  • By default, Flashpoint Launcher will attempt to read and modify config.json and preferences.json inside its own app package. Since Mac applications are not allowed to modify their own app packages, this will fail. For this reason, Flashpoint Launcher must be opened with a shell script command StartFlashpoint.command. This script sets the current directory to the Flashpoint Launcher folder so that the Launcher accesses the config.json and preferences.json in the correct location. However, this unusual way of opening the Launcher may be the cause of the previously mentioned Wine bug.

Other Notes

  • Some keyboard controls such as the spacebar or WASD keys may not work in some games. This is a known problem with the NPAPI Flash plugin on MacOS. We plan to resolve this problem in the next build of Flashpoint for Mac by using the PPAPI plugin instead.
  • Flash games with URLs pointing to filenames with special characters will not work. This is because nosamuEmbedSWF.sh does not properly handle special characters when it converts URLs to paths, so it cannot copy the game's HTML to the correct location in htdocs.
  • Some Shockwave games may not close when you quit them from the menu. If this occurs, click inside the Message Window next to the game. Then type quit and press Enter to close the game.
  • Flashpoint for Mac uses exec mappings to determine what native executable to run based on the specified Windows application path. For example, flashplayer_32_sa.exe is mapped to nosamuEmbedSWF.sh for MacOS. To add more exec mappings, navigate to Flashpoint's Data folder and open execs.json in a text editor. The exec mappings use 'darwin' to refer to MacOS.
  • Flashpoint for Mac uses swfbbox to determine the width and height of an SWF file. swfbbox is part of the swftools homebrew package. To install swftools, first install homebrew. Then type brew install swftools in the terminal.
  • Flashpoint for Mac requires that PHP and cURL are enabled on your system. These components should be enabled by default.

Packaging Flashpoint for Mac

Here are some steps to keep in mind when packaging Flashpoint for Mac. This assumes that you are using the current package as a base and modifying it.

  • You can follow these instructions to update Flashpoint's XMLs to the latest version.
  • You can follow these instructions to update Flashpoint Router to the latest version.
  • Use update-spr.sh in the FPSoftware folder to update SPR to the latest version. To get the latest version of SPR for Mac, see SPR for Mac.
  • If you would like to distribute a modified SeaMonkey profile, be sure to clear the cache, cookies, and other data. In SeaMonkey, click Tools -> Clear Private Data.
  • If you would like to add a plugin to SeaMonkey, first install the plugin normally. Then, follow these steps:
    1. Navigate to /Library/Internet Plug-Ins in Finder and copy the files for the plugin you want to add.
    2. Navigate to Flashpoint's FPSoftware folder. Right-click SeaMonkey.app and choose 'Show Package Contents.'
    3. Inside the app package, navigate to /Contents/Resources/plugins. Paste the plugin files that you copied in Step 1.
  • Before running or distributing Flashpoint, you should run the dot_clean command inside the Flashpoint folder to remove resource forks. Flashpoint Launcher may not work properly if Flashpoint files have resource forks, as explained in Launcher Issues.
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